Julian Richards, Author at żìĂš¶ÌÊÓÆ” Science news and science articles from żìĂš¶ÌÊÓÆ” Tue, 23 Mar 2021 11:54:40 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.1 242057827 Are you hating 2016? Here are 11 reasons to love it /article/2113385-the-culture-of-2016-loving-it/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Wed, 23 Nov 2016 18:00:00 +0000 http://mg23231010.900 spacewoman
Talking to aliens
Paramount/Courtesy Everett Col/REX/Shutterstock

Ìę

Rowan Hooper, managing editor

Arrival, directed by Denis Villeneuve, UK cinemas

Aliens have landed on Earth, but instead of sending in an action hero to fight them, Arrival dispatches linguist Amy Adams to attempt to communicate with them. The result is a different, more moving and more intriguing film than you might expect from the premise. “Language is the first weapon drawn in a conflict,” we are told. The big question the military want her to ask the aliens: what is their purpose on Earth? The twist in Arrival will leave you pondering for days, but this movie is far more about human understanding, memory, love and fortitude – and linguistics – than it is about alien invasion.

Discover the real science behind the liguistics in Arrival in our review

Stephanie Pain, consultant

iguanas
Iguanas storm Twitter
Elizabeth White/BBC NHU

There have been plenty of reasons to shout at the TV this year, but I’ve only screamed out loud once. And yes, it was that jaw-dropping footage of snakes versus newly hatched iguanas that set Twitter alight and the tabloid papers spluttering. Every time David Attenborough presents us with a new natural history blockbuster, you think there can’t be any stories he hasn’t already told and the filming can’t get any better – but there are, and it does. The marine iguanas’ race to the sea was just the start. When Komodo dragons clash, we see every shining drop of spittle and every glinting scale; when Nubian ibexes dance their way down sheer cliffs, we see their hooves in action. And thanks to remote camera technology, the snow leopard, elusive for so long, now comes so close you could reach out and touch it. Almost unbelievably magnificent.

Victoria Turk, technology editor

girl from Stranger Things
SF homage
Netflix

A mysterious disappearance, a shady research facility, a girl with telekinetic powers and a monster in the woods. Stranger Things has all the twists you might hope for in a supernatural thriller, brought to life in a meticulously recreated 1980s setting. Complete with a synth-heavy soundtrack and Winona Ryder in a starring role, the throwback aesthetic makes for a delightful homage to classic science fiction films. But make no mistake: this show isn’t a breezy nostalgia trip – you’ll be on the edge of your seat.

Frank Swain, communities editor

In recent years, we’ve seen a crop of films exploring the multiverse, from the literal Another Earth to the hallucinatory Coherence. Taking its place alongside these is ARQ, a cat-and-mouse thriller that adopts the same stuck-in-a-time-loop premise as the Tom Cruise blockbuster Edge of Tomorrow, but throws a chaotic twist into the mix: what if both the cat and the mouse knew they’d been through this all before?

Julian Richards, head of production

Up to the fifth floor, past the cafe. Many of the displays hadn’t changed since I last visited as a child in the 1970s. So what? The huge gleaming cylinder of the Black Knight rocket – from the days when the UK had its own space programme – still hung over my head, frozen in mid-flight. The planetarium is still introducing handfuls of visitors to the constellations. The lighting is still as stark as a chapel. And look, you wouldn’t believe it, but over there, under a plastic covering, those stones are bits of the moon.

Liz Else, associate editor/Culture editor

robot
Inside the internet
Magnolia Pictures/REX/Shutterstock

There is nothing like being up a creek without a paddle. And veteran film-maker Werner Herzog knows all about that – think of his Aguirre, The wrath of God or Fitzcarraldo, where everyone goes mad negotiating increasingly hostile environments as they pursue inherently insane quests. So when Herzog tackles the origins and future of the internet, no matter how faux naively, we really do know where he stands. You only have to watch the mournful contribution of space pioneer Elon Musk, or the sharp words of prescient academic Jonathan Zittrain to get the message. I really liked it, despite the sound of distant drums upstream.

Rowan Hooper

Cixin Liu, translated by Ken Liu

Tor Books

As my second choice, I have gone for the final part of Cixin Liu’s trilogy, which was published in English this year. “Epic” is far too small a word for it: I haven’t read many books as ambitious or far-reaching in their scope as this. Based around the first contact with an alien species, presciently located in the Proxima Centauri system only 4 light years away from Earth, Liu has created an extraordinarily imaginative work, full of mind-bending science and science fiction.

Simon Ings, Culture editor

city
Making sense of the city
Jasper James/Millennium Images, UK

Deyan Sudjic

Allen Lane

This year, I’ve been working a lot from home – on the 33rd floor of a desert-facing block built atop a deserted shopping mall. It’s in Dubai, home to three million residents, of whom only 15 per cent are citizens. Colleagues who look askance at this compact, stripped-down corporate city-state live mostly in London, a much stranger, more amorphous place, whose appetites, if we are to believe Deyan Sudjic, director of London’s Design Museum, shape the geographies of cities as far apart as Bournemouth and Baghdad. Sudjic’s The Language of Cities tries to make sense of all the world’s cities in 219 pocket-sized pages. It proved to be one of the oddest good books I have ever read – which didn’t surprise me in the least.

Graham Lawton, executive editor

John Murray

It may not be the done thing toÌęrecommend a book I wrote, butÌęthis really is my pick of the year.ÌęEvery society has stories aboutÌęwhere the cosmos and itsÌęinhabitants came from. The oldestÌęwe know of is the 2700-year-oldÌęEnuma Elish from Babylon, butÌęthey surely go further back. TheirÌęcreators did not have much to goÌęon: more often than not they fellÌęback on the supernatural. We canÌędo better because science hasÌęsupplied us with origin storiesÌęgalore. In this book I’ve broughtÌętogether 53 of the most important,Ìęunexpected and quirky, from theÌębig bang to belly button fluff viaÌęthe formation of Earth, the originÌęof life, the dawn of civilisationÌęand the age of invention. WithÌęinfographics by Jennifer DanielÌęand an intro by Stephen Hawking.

Jeff Hecht, consultant

The annual Lowell Folk Festival is a weekend that reminds me just how deeply embedded music is in human nature, and how well it can cross boundaries. The wonderfully varied performers included a family of Cajun musicians from Louisiana, an escaped Iraqi political prisoner now living in Arizona, who played the oud (a fretless Arabian lute), and King Sunny Adé from Nigeria playing juju, a hybrid of traditional Yoruba praise music and drums with guitar and keyboard. It made me wonder afresh if our ancestors made music way before they had words.

Adrian Barnett, researcher/writer

Rick Shenkman

Basic Books

Any book that reminds me of The Naked Ape gets my vote. And Rick Shenkman’s book shows how instinctive responses override rationality on many occasions, so that what we do at society level may make little sense. I greatly enjoyed its insights but didn’t expect it to become quite so blisteringly relevant.

This article appeared in print under the headline “Loving it
”

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2113385
The Optic Cloak: Meet the chimney that isn’t there /article/2106251-the-optic-cloak-meet-the-chimney-that-isnt-there/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Wed, 21 Sep 2016 06:00:00 +0000 http://mg23130920.800 Optic Cloak
The Optic Cloak conceals as it shimmers
The Optic Cloak, image coutesy of Conrad Shawcross/CF-MĂžller
THANKS to Conrad Shawcross, people in the Greenwich Peninsula area of London have started seeing things that aren’t there, to spare them the sight of things that are. For an artist fascinated by the breakdown of rationality, that must count as a success. I visited his studio, intrigued to find out what had inspired his huge, sense-bending new work, The Optic Cloak, and the elegant mechanical artworks that made his name. Shawcross works in London, in a converted Victorian tram stables with floors removed so to house the characteristically big sculptures and machines, and the team that helps him make them. Closing a door on the metallic clanging from the main workshop space, the artist explained the initial “problem” that prompted The Optic Cloak. When a low-carbon district heating plant was proposed for the Greenwich Peninsula, local authorities insisted that its 50-metre flues must not be seen rising above the skyline. Shawcross’s solution was to conceal the flues inside perforated, folded panels of brushed aluminium that invoke the moirĂ© effect – the illusory patterns that appear when one regular pattern, such as a fine mesh, overlays another. Unusually for a structure of its height, The Optic Cloak is only 3 metres deep. It is this slender gap between the front and back faces that allows the moirĂ© patterns to arise from the metal meshes, and Shawcross has tuned the sizes, spacing and orientation of the holes so that the patterns shift, swell and shrink in response to a viewer’s movement.

Easier on the eye

The see-through structure fulfilled his aesthetic and environmental aims for the project. An earlier plan had been to enclose the flues in a monolithic 600-tonne steel box, but Shawcross objected to a design that would not only be visually weighty but would also use so much material on a project that was supposed to be environmentally friendly. His design solves both problems: not only does the mesh cladding make The Optic Cloak look lighter than the planned box, but its elegant support structure is far less massive. Overall, that structure is 40 per cent lighter but will still withstand a gale because it allows wind to pass through. The holes mean that The Optic Cloak is easier on the eye, too. The dancing moirĂ© patterns are meant to “make the surface very beguiling,” he says, to “make it disappear”. They also turn the structure from a silhouette into a shimmering presence, or vice versa, as the sun moves across the sky. The concealment brief gave Shawcross a clue to another way of making the structure less visually dominant. He explored the history of disguise and became intrigued by the high-contrast dazzle camouflage painted on ships in the first world war. It was all about “how an object can disappear and yet become more arresting on a horizon”. “I’m not a very good colourist,” he says. So instead of using colour to disrupt perception of the structure’s shape, he has folded and angled the cladding panels, experimenting first with paper to find shapes that would tile together symmetrically.

“Dancing moirĂ© patterns turn the structure from a silhouette into a shimmering presence“

Conrad Shawcross in his studio
Conrad Shawcross in his studio
Charles Emerson
His final aim was broader: “One of the things I said to [the developers] was, ‘Look, it is a real mistake to pretend this is not a chimney. We have to celebrate this as a chimney. They’re iconic objects in our landscape. You can’t be embarrassed that you’re producing power.’ ” So there are paradoxes here: the camouflage that’s arresting, the cloak that celebrates what it hides. Although they reflect the functional requirements of The Optic Cloak, Shawcross insists: “I don’t really see this as an artwork. It is a cladding system for an industrial object.” Such paradoxes inspire his pure art, too. Take Timepiece, an orrery-like machine installed in 2013 at the centre of a vast, circular, former train shed in London, its structure based on 24 even segments of the circle. Two powerful lamps were mounted at the end of polished metal arms that slowly and smoothly rotated at the end of other rotating arms, tracing out complex trajectories and casting ever-changing shadows. At first sight, it looked like a homage to the Newtonian clockwork universe, the mathematically predictable rotations and orbits in space that allow us to keep time on Earth. For Shawcross, though, the clock is an example of what he calls “the cloak of rationality”. The 24 hours of the day, he points out, represent nothing real other than ease of divisibility. The 360 degrees of a circle are derived from the number of days in a year, but only if you write off five and a quarter of those days, as some ancient cultures are said to have done, for the sake of easy arithmetic. You might expect to find triumphalism rather than doubt when it comes to a monumental sculpture in front of a striking new scientific research institute in central London. And indeed Shawcross’s is impressive. It was installed in front of the Francis Crick Institute, between St Pancras International rail station and The British Library, in February: a stack of steel tetrahedra in which each is 10 per cent bigger than the one below, so that although the base is only 80 centimetres across, the top, 14 metres above, spans 5 metres. It looks balanced, but only just, and that’s how Shawcross intended it to be. “If you carry on adding [tetrahedra] it gets more and more mighty but it becomes more prone to collapse – indeed, if you add another tet to the top it will fall over. It’s working very hard already,” he says. “It’s a very rational, confident form, but it’s meant to be sobering, or ominous, in that it’s meant to allude to the inevitability of collapse or the precariousness of knowledge. “The reason it’s called Paradigm is that it refers directly to Thomas Kuhn’s idea of paradigm collapse, and this idea that healthy science has to topple old paradigms, in order for new ones to grow up.” It’s not the first time Shawcross has worked with tetrahedra. More than 10 years ago, he set himself the challenge of exploring the limits and potential of this simplest Platonic solid. He ordered 6000 pieces of computer-cut oak and spent weeks turning them into 1000 tetrahedra so that he could experiment with the ways they fitted together. Counter-intuitively, they don’t fit neatly together, and the first artworks he made with them were unruly: “I was completely bamboozled by them, because they just formed these fiery tendrils. Artistically, I wasn’t able to control it, it was really defining itself. It was forming these bifurcating things that couldn’t then join back onto themselves.”

“I’m trying to be a bit unnerving. My primary goal is to chisel away at the sense of reality“

He left tetrahedra alone for years, but one property had caught his imagination: the stacked form that the inventor Buckminster Fuller called a tetrahelix. Not only do the outside edges of the stack form an elegant triple helix, but unlike every other Platonic solid, stacked tetrahedra never rotate back to their original angle. Intrigued by this fusion of rationality and irrationality, Shawcross made the “audacious” 18-metre wooden tetrahelix Axiom (Tower) for the British Ministry of Justice in 2009. I wondered what he thought people gained by exposure to these mathematical and philosophical concepts. “I guess with the work I’m trying to be a bit unnerving,” he said. “It’s trying to ask questions rather than answer them. My primary goal is not to educate people – I just want to chisel away at the sense of reality. I hope the work illuminates how incomplete things are in terms of our understanding or our sensory envelope. I’m not trying to preach.” This article appeared in print under the headline “Perfecting the art of collapse”]]>
2106251
Ancient arts trump game-playing in virtual-reality documentaries /article/2093823-ancient-arts-trump-game-playing-in-virtual-reality-documentaries/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS /article/2093823-ancient-arts-trump-game-playing-in-virtual-reality-documentaries/#respond Wed, 15 Jun 2016 16:15:39 +0000 /?post_type=article&p=2093823
Panoramic
The immersive Home: AamirÌęlets you look aroundÌęthe Jungle camp in Calais
Home: Aamir, created in association with Surround Vision and Room One, is a project from the National Theatre’s Immersive Storytelling Studio

You’re in the bath and the soap slips out of your hand, leaving a smell on your skin that reminds you of your grandmother’s bathroom.

A mere 25 words have done what state-of-the-art virtual reality technology still can’t: made you feel in a different position, and like you can touch and smell things that aren’t there, all triggered by your personal memories.

So what is VR good for? That was the question exercising some of the world’s foremost practitioners last Sunday at Sheffield Doc/Fest, a documentary film festival in the UK. They were mostly sceptical, but the immersive experiences on offer at the event let us make up our own minds, and see the progress of people involved in many different arts and media in finding effective ways to hook the technology up to hearts and minds.

The production that had the biggest effect on me was also one of the simplest. Home: Aamir uses a sequence of 360-degree video scenes shown in a headset and a voice-over to describe the journey of a refugee from Sudan who is trying to get to the UK.

Its creators recorded the visuals by taking a cluster of six small GoPro cameras to the unofficial migrant camp known as the Jungle in Calais, France, and other stages of Aamir’s terrifying odyssey. The voice is an actor’s, speaking Aamir’s own words edited by a dramatist at the National Theatre in London.

The piece offers no way to interact directly, leaving me free to look about the camp as I would in reality, lingering on things that caught my eye while listening to Aamir’s words.

It is easy to imagine a conventional 2D documentary with similar images and text, but then I would see only what the film-makers chose to show me through their unalterable choices of frame, composition and sequencing. The all-round video allowed freer, more spontaneous, less aestheticised views of what was there to be seen.

Limited reality

For me, two of the least successful productions were also the most ambitious, and had the biggest queues. Both put you inside a high-resolution animation wearing a virtual spacesuit and give you virtual hands that can grip certain virtual objects when you press buttons on controls in your real hands. The interaction this allows is frustratingly limited, though.Ìę

Mars 2030, made in collaboration with NASA, allows you to survey a Martian landscape accurately modelled on the real thing. But if you want to take even one small step in it, you have to use the controls rather than your own legs.

Realism took a further knock when I discovered I could walk right through another astronaut, though I did feel a lurch in my stomach as I did so. That happened again when I drove a rover recklessly down a steep slope, but when I tried driving off a cliff, my stomach was already getting less impressed.

The second space epic was the BBC’s Home – An Immersive Spacewalk Experience. This delivers you to the International Space Station, where you move around more realistically than in Mars 2030 by swinging gibbon-like between virtual handholds.

Like the Mars simulator, it succeeds in gamifying an educational experience, but I still felt that reading astronauts’ personal accounts could give a much richer sense of life in microgravity – detailing the feelings of nausea, disorientation and loss of taste that current technology just can’t replicate.

Such text-based “VR” goes back millennia, a fact given due credit in a discussion titled “VR: The Machine to Make Us More Human?” In other words, can new immersive media make us more empathetic by causing us to feel we are individually present among other people in a virtual scene?

The panel responded with refreshing quantities of cold water. Clint Beharry, whose job at the non-profit Harmony Institute in New York is to explore such phenomena, pointed out that the century-old technology of radio can also create deeply immersive experiences, and books are so immersive that reading them causes him to frequently miss his subway stop.

Tony Prescott, a psychologist and director of the research centre Sheffield Robotics, went one step further: life itself is immersive, yet we forget most of it, he said, so why should immersive technology make a difference?

Future theatre

The way forward is shown by something common to the creators of the two Home pieces: theatre. Home: Aamir was made by the National Theatre, and Tom Burton, co-director of the spacewalk experience, has worked in immersive theatre, which blurs distinctions between venue and set, actors and audience.

The speakers in Sheffield agreed that this type of medley of expertise – and not just technological innovation and capacity – is needed to make VR work.

For instance, one of the biggest challenges in 360-degree video is directing the viewer’s attention where you want it to go. Burton’s answer is to look to the millennia-long traditions of theatre and magic tricks, and the findings of psychology, to learn how to make people see what’s not there, and not see what is.

The Alternate Realities Summit took place on 12 June 2016 at Sheffield Doc/Fest

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Art tries to pass the Turing test /article/2078504-art-tries-to-pass-the-turing-test/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Tue, 23 Feb 2016 16:37:21 +0000 /?post_type=article&p=2078504 DARLING DEAR MY HEART YEARNS FOR YOUR THIRST. MY IMPATIENT EAGERNESS PASSIONATELY YEARNS FOR YOUR APPETITE. MY DESIRE ATTRACTS YOUR SYMPATHETIC LONGING. YOU ARE MY SEDUCTIVE SYMPATHY. MY PRECIOUS WISH. YOURS CURIOUSLY MUC This was one of a number of enigmatic notes pinned to the computing department noticeboard at the University of Manchester, UK, back in August 1953. There was no great mystery about “MUC”, however: that could only be “Manchester University Computer”, the world’s first commercial programmable electronic computer. Designed to work on atomic bombs, X-ray crystallography and other serious science, what business had this Ferranti Mark 1 writing love letters? The answer, of course, was a gifted, under-occupied programmer. It was both perverse and predictable that just five years after the birth of the modern computer, someone would use artificial intelligence to produce what machines neither need nor want. That tricky question of the relationship between the human and the artificial is key to two new exhibitions in Manchester, this year’s European City of Science. The Imitation Game takes its name from an experiment proposed by Alan Turing in 1950, while he was pioneering artificial intelligence research at the University of Manchester. Better known as the Turing test, posed the challenge of getting a machine to converse with a human so naturally that the exchange could be mistaken for one between humans. One way or another, the artworks all play the game, but none of them take it too seriously. “They’re all totally flawed!” laughed curator Clare Gannaway. “It’s just as much about what we are able to project on to those things.” Synthetic valentines like the one above appear in David Link’s LoveLetters_1.0. His installation includes a recreation of the bulletin board used for programmer Christopher Strachey‘s enigmatic notes, along with the original teleprinter that output the messages, and an array of 1950s-style cathode ray tubes suspended in mid-air to display the program as it ran on the Ferranti Mark 1. Vintage tech lovers will linger, perhaps wistfully considering Manchester’s moment as a postwar Silicon Valley. Elsewhere, there’s plenty on show for fans of robot aesthetics: ‘s insectoid machines succeed in being both unmistakably biomorphic and industrial, while a boxy roaming robot built by Paul Granjon and autonomous wheelchairs by Mari Velonaki play on our effortless talent for responding emotionally to lifeless objects. The Imitation Game Tove Kjellmark More superficially likelike are the skeletal androids of ’s Talk. Kjellmark was inspired by meeting scientists from the international Human Brain Project, which aims to create silicon-based simulations of working brains. As part of this hugely ambitious programme, a University of Manchester team led by Steve Furber built SpiNNaker, a massively parallel computer, to mimic the neural networks between our ears. This technology animates Talk’s robot protagonists as they sit in a cosy living room gesticulating while discussing dreams, brains, consciousness and identity. They are also playing the imitation game: invade their personal space and one turns its head and video-projected eyes to you, before resuming its conversation with a “Where were we?” Talk was too clunky to hold my attention for long, but there’s no doubting the scientists are playing the imitation game for real. In the show’s catalogue, Furber lays out the utilitarian reasons for building machines that play human, echoing Turing’s motivation to find out if machines can think – or at least, appear to think. In 2016, that’s not enough for Furber’s team, which wants to reproduce real human thought in the detail of its neurological processes. Only one work fully engages with machine thinking: Lynn Hershman Leeson’s veteran . However, despite Ruby’s 15 years of AI learning, she remains frustratingly obtuse in conversation. That is a pity: newer chatbots have won the imitation game, and might have engaged visitors more with the artist’s conceptual concerns. But in the end, it doesn’t really matter: this playful show is not meant to advance AI research or to amaze with convincing automata. Instead, it turns the spotlight on the imitation game’s human judges. Wandering through the gallery, the judges are us, and what is being tested is our response to the machines. Those wanting more shock and awe can find it a short walk away at the Home arts centre, where artist duo Al and Al (Al Holmes and Al Taylor) have painted a suite of rooms black, the better to disorient visitors while they seduce them with phantasmagoria and high production values. This is Incidents of Travel in the Multiverse, featuring everything from equations displayed in neon to CGI cyborgs declaring their love over breakfast in 2154 and Alan Turing (him again) having a paranoid breakdown in 1954. Al and Al have also talked to eminent scientists to inform their work: in their case, superstring theorist Brian Greene at Columbia University, New York, and the DNA-scanning physicist Bart Hoogenboom of University College London. No doubt there is plenty of science woven into this intoxicating installation, but visitors may be happy to revel in the immersive kaleidoscope of images, sounds and concepts and not think so hard. Back at The Imitation Game, the sense of wonder the artists seek to evoke is quieter, more reflexive. “The exhibition draws attention to our amazing qualities,” says curator Gannaway, “to be able to imagine what these funny-looking objects might be thinking or feeling, or what they’re saying to us.” Out in the world, AIs are not playing the imitation game. Instead, they anticipate our every move, purchase and political sympathy. Art reminds us of the clever things only we can do – for now. [exhibition_info title=”The Imitation Game” gallery=”Manchester Art Gallery” gallery_link=”http://manchesterartgallery.org/” location=”Manchester, UK” fromdate=”now” todate=”5 June”] [exhibition_info title=”Incidents of Travel in the Multiverse” gallery=”Home” gallery_link=”http://homemcr.org/” location=”Manchester, UK” fromdate=”now” todate=”10 April”]]]> 2078504 Visible thoughts at the fringes of consciousness /article/2076729-visible-thoughts-at-the-fringes-of-consciousness/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS /article/2076729-visible-thoughts-at-the-fringes-of-consciousness/#respond Mon, 08 Feb 2016 18:00:08 +0000 /?post_type=article&p=2076729
The Whisper Heard, 2003
The Whisper Heard, 2003
Imogen Stidworthy

John’s heart stopped when he was kicked in the chest. His brain was starved of oxygen and he stopped communicating. For years, at best he seemed minimally conscious, at worst, vegetative. That is until he was put into a brain scanner and asked to imagine he was playing tennis. Up lit his pre-motor cortex. How about walking through a house? On went the parahippocampal gyrus. The neuroscientists watching his brain asked him to think “tennis” for “yes”, and “house” for “no”, and so John began a conversation for the first time in 15 years.

Adrian Owen’sÌęteam at the University of Western Ontario in Canada had been having conversations like this for six years before John got his chance to prove his consciousness using this technique. But this was not like any of the other conversations. John told them something they could not have known otherwise: that he was not in pain.

Owen’s case studies are among the most memorable pieces in Tracing the edges of consciousness, the latest part of the Wellcome Collection’s States of Mind show, which kicked off in October 2015 with Ann Veronica Janssens’s Yellowbluepink.

Owen’s exhibit isn’t aesthetically arresting: it’s just a small screen displaying simple explanatory text and the crucial fMRI images, with a displayed on the wall alongside. But it achieves something that people have been trying to do for centuries – it makes a thought visible.

Home of the mind

Of course, it’s not quite that simple. The scans make blood in the brain visible, and Owen’s method ensures that the patterns correspond to thoughts. The thoughts themselves elude us, just as they did RenĂ© Descartes centuries ago. His book Man, published in 1662, years after its author’s death, confronts visitors as they enter the exhibition. It lies open at an illustration of a dissected brain that reveals the pineal gland, where he thought the mind, or soul, was to be found.

As insightful as Descartes was wrong, Santiago RamĂłn y Cajal transformed neurology in the early 20th century with beautiful ink drawings of brain cells, a line of which fill a nearby wall.

Cajal-Legacy,-Formation-of-Alzeimer-Plaque,-Instituto-Cajal-(CSIC),-Madrid

Knowing the work of Descartes and Cajal is one thing; seeing the originals of these remarkable maps of the immaterial is another matter. Even the exhibition’s science adviser Anil Seth, co-director of the Sackler Centre for Consciousness Science at the University of Sussex, UK, said he had never seen the original Cajal drawings before. As he told me, the day-to-day work of science is pretty mundane, so a working scientist can marvel over these artefacts quite as much as a member of the public can.

On the fringes

All exhibitions aim to modify the visitor’s consciousness, but Seth’s own piece in this show messes with your mind more directly than most. Spend enough time with his touchscreen brain-trainer and you could give yourself grapheme-colour synaesthesia, in which letters evoke specific colours – as they did for the novelist Vladimir Nabokov (the exhibition also has some fun with watercolours of Nabokov’s alphabet).

Synaesthesia is a perfect topic for the Wellcome Collection to address, given its remit of mediating between art and science. It’s a pity that another notable synaesthete, the painter Wassily Kandinsky, is represented in the show by a book of his art theory rather than his art. That said, his 1914 book ConcerningÌęthe Spiritual in Art explores the connections the artist perceived between music and painting, and his augmented perception of colour, to make a case for abstract art. In both art and science, as Seth said, it’s on the fringes of consciousness that the interesting stuff happens.

Not all the fringes are as enjoyable to explore as synaesthesia. The Whisper Heard, a 2003 sound and video installation by , mingles the voice of the artist’s young son, learning to speak for the first time, with that of a man trying to do the same thing as an adult after a stroke has affected the language centres of his brain. It’s nice to hear the child’s voice and heartbreaking to hear the man’s, although his struggle to recall and form words creates a sort of frightening poetry.

The show also covers such juicy topics as sleepwalking, lucid dreaming, nightmaresÌęand false memory. Mapping a no-man’s land between art and science, the work here helps give the exhibition something of a cabinet of curiosities feel rather than our familiar, more sober museums. That makes it interestingly hard to immediately classify exhibits. On a shelf, for instance, there is a ring-binder, a dull-looking professional report, with the title: (2014). As I considered the nightmarish possibilities of this, I wondered if it was an artist’s particularly deadpan joke (it wasn’t).

There was one exhibit that left me baffled. Next to Francis Crick’s notes on consciousness were some other items from the late biologist’s archive: a collection of plasticine objects. I searched the display case for a label – in vain. So I asked Seth, who knew Crick, what they were. He didn’t know. No one did. That’s why there was no label. With Crick’s consciousness gone, there were no words.

States of Mind: Tracing the edges of consciousness, Wellcome Collection, London, to 16 October

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Win a VIP trip to the Science Museum in London /article/2000909-win-a-vip-trip-to-the-science-museum-in-london/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Thu, 17 Apr 2014 13:26:00 +0000 http://dn25426 Win a VIP trip to the Science Museum in London

To celebrate the launch of the exhibition at London’s Science Museum, żìĂš¶ÌÊÓÆ” is offering readers a unique, money-can’t-buy prize of a VIP trip to the Science Museum in London for two people.

Unlocking Lovelock goes inside the mind of one of the world’s most famous living scientists and inventors, James Lovelock – best known for formulating the Gaia hypothesis, the idea that Earth is a self-regulating system, which has had a huge influence on the ways environmental scientists view issues such as climate change and biodiversity loss.

Featuring previously unseen materials, the exhibition gives a unique insight into Lovelock’s creativity, personality and unconventional ideas.

The full prize package includes:

– A personal tour of the Unlocking Lovelock exhibition

– An exclusive tour of , a massive labyrinth of storerooms housing more than 170,000 of the museum’s collection items, many of which have never been on public display.

– Lunch in the at the Science Museum

– Tickets to a screening in the museum’s

– A £50 voucher for the

– A copy of James Lovelock’s latest book, A Rough Ride to the Future

– A night in the Hilton London Hyde Park located in an iconic, grade II listed building with a prime location, overlooking Britain’s most famous park. In keeping with the hotel’s tradition, the recently refurbished guest rooms are elegantly designed with the modern traveller in mind.

To be in with a chance of winning this exclusive prize, simply answer the following question:

For what theory is James Lovelock best known?

Fill in our entry form by the end of 7 May for your chance to win. Be sure to put “Lovelock competition” in your message as well as the answer to the question For what theory is James Lovelock best known?.

Win a VIP trip to the Science Museum in London

Whatever your purpose in London, the Hilton London Hyde Park aims to create a warm, welcoming and homely atmosphere in its recently refurbished guest rooms.

Terms and conditions:

1. This competition is open only to people aged 18 or over.

2. Entries must be received by 23.59 BST on 7 May 2014. Entries made after this time will not be counted.

3. Every effort will be made to notify the winner by email by 14 May 2014.

4. Entry is open only to żìĂš¶ÌÊÓÆ” subscribers and registered users. Submit your entry, including your name and email address, using the entry form.

5. żìĂš¶ÌÊÓÆ” and the Science Museum shall not be responsible for technical errors in telecommunication networks, internet access or otherwise, preventing entry at this website.

6. One winner will receive a VIP Day Out package to the Science Museum, for up to two people and an exclusive tour of Blythe House. The prize package consists of:

Personal tour of Unlocking Lovelock at the Science Museum

Lunch in the Deep Blue Diner at the Science Museum

Tickets to a screening in the Museum’s IMAX Cinema

ÂŁ50 Science Museum online shop voucher

Copy of A Rough Ride to the Future

Personal tour of Blyth House, the Science Museum’s collection store

Overnight stay for two people at the London Hilton Hyde Park hotel sharing a twin or double room.

All the prizes will be redeemable at the Science Museum only. Once the winner is drawn a member of staff from the Science Museum will contact the winner to arrange a suitable date to visit and have the tour

7. The winner will be selected from random from all correct answers received.

8. Only one entry per person. No purchase is necessary.

9. The prize is non-transferable and there is no cash alternative.

10. The competition is not open to employees of Reed Business Information Limited, SMG (Science Museum Group) or any other company involved in the sponsorship of the competition.

11. Any personal data submitted with consent will be kept by Reed Business Information Limited and the Science Museum for the purpose of sending out the prize.

12. Any complaints about fairness can be taken up by contacting marketing@sciencemuseum.ac.uk.

13. If the winning entrant cannot be contacted after reasonable attempts have been made, żìĂš¶ÌÊÓÆ” and the Science Museum reserve the right to stand that entrant down and select another winner.

14. The decision of żìĂš¶ÌÊÓÆ” and the Science Museum is final and no correspondence will be entered into.

14. żìĂš¶ÌÊÓÆ” and the Science Museum reserve the right to alter and/or cancel the competition without any prior warning.

15. żìĂš¶ÌÊÓÆ” and the Science Museum reserve the right to amend these terms and conditions at any stage, including changing or substituting the prize.

16. Reed Business Information Limited reserves the right to ask for proof of age and evidence to verify the identity of an entrant at any time, and may use any channels and methods available to carry out checks of any details provided. Entrants may only enter the competition in their own name. Entries submitted through agents or third parties will not be accepted.

17. You hereby warrant that your entry will not infringe the intellectual property, privacy or any other rights of any third party, and will not contain anything which is libellous, defamatory, obscene, indecent, harassing or threatening.

18. Winners’ names are available by writing to marketing@sciencemuseum.ac.uk

19. By entering the competition, entrants are deemed to have accepted these terms and conditions.

Reed Business Information Ltd, Quadrant House, The Quadrant, Sutton, Surrey, SM2 5AS. Registered in England, No 151537

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High-vis gecko becomes poster reptile for Amazon /article/1991421-high-vis-gecko-becomes-poster-reptile-for-amazon/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Wed, 23 Oct 2013 17:10:00 +0000 http://dn24458
High-vis gecko becomes poster reptile for Amazon

(Image: Philippe Kok)

This shy little gecko is fittingly economical with its bold colouring. Only the males of Gonatodes timidus – such as the top two lizards in the photo above – get the high-vis paint job, and then only on their heads. No surprise, then, that the species was scientifically named just two years ago after of the Free University of Brussels, Belgium, came across it in Iwokrama Forest Reserve, Guyana.

Now it’s a poster reptile for the Amazon Species Report 2010-2013 from conservation organisation WWF. The report compiles all the new Amazon rainforest species named during those years – an impressive total of 441 plants and animals. With rainforest habitat continually being lost, though, biologists had better keep catching them while they can.

More extraordinary lizard colour schemes are on show in “Fighting iguanas are real-life Game of Thrones dragons“.

Journal reference:

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Sea invades ice in stark view of Greenland’s coast /article/1990554-sea-invades-ice-in-stark-view-of-greenlands-coast/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Tue, 08 Oct 2013 16:33:00 +0000 http://dn24370 Sea invades ice in stark view of Greenland's coast

(Image: USGS/ESA)

An underwater view up through the ice on a forest pond? A frosty window in negative? An abstract charcoal drawing? No: this is the work of the Landsat 8 satellite as it looked down on the southern tip of Greenland on 30 May this year. Those bold black branches are fjords, with crystal-like glaciers feeding into them, and the smudge on the left is cloud. The ultimate fate of the ice is barely visible in the black sea as the white specks of icebergs.

Landsat 8 is not in orbit to make art, of course, and the scientific story of Greenland’s ice sheet is far from pretty. In the past decade it has lost huge amounts of ice – new understanding of what is happening to this and other ice sheets led the Intergovernmental Panel on Climate Change to estimate that the world’s seas are likely to rise by up to 0.98 metres by 2100. Ironically, around Greenland itself the sea level may well fall.

This isn’t the only impressive image in Landsat’s portfolio: take a look at the geometric brilliance of Kansas, graphic evidence of deforestation in Brazil or the path that a tornado scoured across Massachusetts.

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Wanna watch your volcano danger zone? Go fly a kite /article/1988639-wanna-watch-your-volcano-danger-zone-go-fly-a-kite/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Mon, 02 Sep 2013 17:16:00 +0000 http://dn24138
Wanna watch your volcano danger zone? Go fly a kite

(Image: MVO Volunteer scientists)

Flying a kite over the flanks of an erupting volcano might sound like fiddling while Rome burns. The citizen scientists on the Caribbean island of Montserrat have a deadly serious objective, though. By attaching cameras to their kites, they can take pictures like this, allowing them to monitor the restless giant that dominates, and constantly changes, their island, threatening their homes and lives.

ČŃŽÇČÔłÙČő±đ°ù°ùČčłÙ’s SouffriĂšre Hills volcano has been causing earthquakes and puffing out gas and ash since it blew its top in 1995, . The landscape is forever changing as a result: dozens of volcanic mudflows each year pose a constant threat to the island’s people.

Active volcanic landscapes are normally monitored from a plane or a helicopter, but the cost usually makes surveys infrequent. So some local people have taken aerial photography into their own hands, with the help of researchers from the University of East Anglia in Norwich, UK, the British Geological Survey in Edinburgh and the Montserrat Volcano Observatory in Salem.

Twenty-two volunteers have been flying ultra-robust GoPro HD Hero2 cameras attached to kites over the Belham River valley. The image above was stitched together using 16 separate kite-shots. This up-to-date, aerial view of the mud-filled valley has already helped rule out the possibility of building a bridge across it.

Jonathan Stone of the University of East Anglia presented the work to a meeting at the Royal Geographical Society in London on Friday.

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Boa constrictor swallows strangled monkey /article/1988434-boa-constrictor-swallows-strangled-monkey/?utm_campaign=RSS|NSNS&utm_content=currents&utm_medium=RSS&utm_source=NSNS Thu, 29 Aug 2013 16:08:00 +0000 http://dn24123 Boa constrictor swallows strangled monkey

(Image: Erika PatrĂ­cia Quintino)

Time to say goodbye to this howler monkey as it disappears into the boa constrictor that has just squeezed it to death. The photo, snapped in a forest in the Brazilian Amazon, is the first documented case of a snake killing and eating a monkey of the Atelid family.

Just before midday, the victim ventured away from her group into a tree where the 2-metre-long snake was hiding. Erika Patrícia Quintino, a researcher at the Pontifical Catholic University of Rio Grande do Sul in Porto Alegre, Brazil, heard the doomed monkey making a distress call before witnessing the snake strike. The boa hit its prey in the head, then wrapped itself twice around her body. Although another adult female nearby screamed, then approached to bash the boa with her hands, the snake was undeterred. The monkey then moved away to watch her comrade’s grisly end from a safe distance.

According to the researchers, the monkey probably died within 5 minutes. The snake kept gripping its prey and then, 15 minutes later, it started swallowing the monkey head first before hanging from a branch with its tail. By coiling and uncoiling itself for 76 minutes, it gradually consumed the whole animal. Then it returned to the spot where it had attacked the monkey.

The snake was seen in the same tree two days later – normal behaviour for boas, which often wait in one spot for as long as a month. The strategy may be particularly effective in areas like this, where forest cover is patchy, because monkeys tend to use the same routes repeatedly. By clearing more and more of the Amazonian forest, we may be creating fresh hunting ground for monkey-hungry boas.

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